Think consultatively, not 'salesy'
Make the shift from convincing to solving — the mindset that separates a trusted advisor from a pushy pitcher.
Learn to identify a client's real problem and present yourself as the solution — consultative, market-fluent, and never salesy.
Selling is one craft, applied everywhere — to yourself, your services, or your business. Over six weeks and twelve live classes you'll build the mindset, the market fluency, and the language to sell without ever sounding like you're selling. You finish with a complete, reusable sales portfolio and an internship at DevelopersHub.
Eight skills that compound. Every class ends with an activity, and every activity produces something you keep — the pieces of your final sales portfolio.
Make the shift from convincing to solving — the mindset that separates a trusted advisor from a pushy pitcher.
Tone, pacing, and clarity under pressure; active listening that hears what a client isn't saying.
Pick up industry terminology fast and sound native to a niche without faking expertise.
Understand how businesses actually work inside, then uncover and validate pain points instead of assuming them.
Mine your real experience for genuine differentiators — and avoid the generic traps like 'hard worker'.
Channels, outreach that gets replies, lead qualification, and a simple pipeline you can run every week.
Hook → problem → solution → proof → ask, tuned to the audience and stripped of anything they don't care about.
Reframe the real concern behind a 'no', anchor an offer, know your walk-away point, and ask for the close with confidence.
Six weeks, twelve classes, two per week. Each week ends with a practical activity and a takeaway you keep — building toward a live capstone in front of a panel.
Build the internal mindset that separates a trusted advisor from a pitcher — then learn to speak so people want to keep talking to you.
Learn to sound like an insider in any niche — and to see a market's actual problems instead of the ones you assumed.
Find what genuinely makes you different, then translate it into language that answers one specific client problem.
Build a repeatable system for finding the right people — then deliver a pitch that reads as help, not a sales push.
Respond to hesitation without losing composure or the deal, then negotiate terms that protect both the relationship and your value.
Read buying signals and ask for the close with confidence — then run the entire cycle live in front of a panel.
Frameworks you'll actually use, artefacts you'll actually keep. Nothing here is theory you leave behind at the end of the cohort.
Selling is one craft applied everywhere. Whether you're selling a service, a business, or yourself in an interview, the cycle is the same.
Designers, developers, and marketers who can do the work brilliantly but freeze the moment it's time to talk price.
Anyone stepping into a first sales, business development, or account role who wants a system instead of a script.
You are the sales team. Learn to sell the business consultatively — without sounding like you're selling at all.
No experience needed. Selling yourself in an interview is the same craft as selling a service to a client.
Pass the capstone panel and you move straight into our internship program — putting the cycle to work on real client conversations at DevelopersHub.
Weeks 1–6 — Twelve classes, twelve activities, five deliverables.
Week 6 — Run the full sales cycle live in front of a panel.
Weeks 7+ — Join real client and business development work.
Complete the course and pass the capstone panel, and you join our internship program automatically — no separate application, no waitlist.
You're embedded with the business development team — researching markets, writing outreach, and sitting in on live client calls.
Pair weekly with a senior partnerships lead who reviews your outreach, debriefs your calls, and sharpens your positioning.
Top performers are first in line for full-time business development and partnerships roles at DevelopersHub when openings appear.
Roles the portfolio and the cycle prepare you for:
None. The course starts with mindset and communication, not scripts. Plenty of students arrive from engineering, design, or straight out of university — what matters is a willingness to be recorded, critiqued, and to try again.
Every one of the twelve classes ends with a hands-on activity, and weeks five and six are almost entirely live role-play — objection drills, negotiation simulations, and the capstone panel. You'll be pitching on camera from week one.
A complete, reusable sales portfolio: a tested one-line USP, a pain-point map for your chosen niche, a pitch script, an objection-response cheat sheet, a follow-up system, and a recording of your live capstone performance — ready to use in job hunting, freelancing, or business development.
No. The craft is market-agnostic — that's the point of the market fluency week. You choose your own niche in week two and every subsequent activity is built around it, whether that's SaaS, real estate, fitness, or consulting.
Two live classes per week for six weeks. Sessions are recorded for anyone in a different timezone, though the role-play weeks are much more valuable live — that's where the feedback happens.
Yes, for every student who completes the twelve classes and passes the capstone panel. The panel is the screen; if you can run the full cycle live, you've already shown you can do the work.
Six weeks of live, hands-on practice — then a real internship at DevelopersHub Corporation. Apply once and we'll reply within three business days.